Mathematics teachers (and even mathematics students) are in constant search for applications of mathematics. The website reviewed this week is a step forward, and in a direction we are aware of but perhaps know very little.
This video talk by Tony DeRose discusses
how the animation studio Pixar use geometric transformations, midpoints and trigonometry in the creation of their animated films.
DeRosa has has worked as a lead animator on several of Disney Studio's most-famous animated features. Examples, include The Lion King, Pocahontas, and The Princess and the Frog. For studios separate from Disney, he has worked as an animator on films such as Curious George, The Simpsons Movie, and Looney Tunes: Back in Action.
If you are looking for more about the use of mathematics in creating computer animations, try these on-line resources:
If you remain interested and want more, consider the many "math in computer graphics/animations" courses that are available via the web.